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Visual Druid Reference Cards
Project type
Design
Date
June 2022
Problem: One of my players was not fluent in English and had difficulty understanding and remembering class mechanics; causing them to panic as they struggled to read text during the game.
Solution: I created cards that simplified wording, and relied on visual language. Though mechanical detail was sometimes lost needed to be explained verbally, the player became increasingly confident in their role and deciding what they wanted to do during encounters.














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